ICE-TYPE PLATYPI STUDIOS
Playtesting

Play the games.
Help us make them better.

Playtesting gives us a chance to see how our games work outside the studio. Play, experiment, find problems, challenge the systems, and tell us what worked — and what didn’t.

How it works

Getting involved is simple.

Our Discord is the central place for playtesting discussion, feedback, bug reports, updates, and finding other players.

01

Join the community

Join the Ice-Type Platypi Studios Discord and select the games you’re interested in during onboarding.

02

Choose playtest notifications

Opt into Playtest Notifications if you want to be alerted when we’re looking for testers or have a testing update. This subscribes you to news; it does not automatically grant a tester place or a private build.

03

Play and tell us what happened

Discuss the game, report bugs, suggest improvements, and tell us where the experience works — or where it doesn’t.

Current playtesting

Games being tested.

Testing opportunities and availability may change as development continues.

Grid Conflict title artwork
3.3.2 · Windows playtesting

Grid Conflict

Test turn-based tactical battles across War, Skirmish and Crossroads, experiment with different units and strategies, and help us identify gameplay, balance, interface, and technical issues.

Turn-based strategy · Tactical combat

Grandma’s Tavern title screen
2.0 · Android Early Access

Grandma’s Tavern

Play through the tavern’s Pinochle-based systems and help us evaluate card play, progression, difficulty, usability, story presentation, and technical performance.

Pinochle · Roguelite · Story

Grid Conflict’s latest documented Windows build is 3.3.2; Android testing builds are tracked separately. Grandma’s Tavern’s Android Early Access release is part of the consolidated 2.0 update. Check the studio’s current testing announcement for the platform, build and access instructions before downloading.

Useful feedback

Tell us what happened.

For bugs, include the game, build number, platform, device, steps to reproduce, expected result and actual result. Put one issue in each report and search existing posts first. For suggestions, explain the change and why it would improve your experience.

Bug-report checklist →
The Journal of Sorrow: The Lost Entries

Follow the development.

The Act 1 prototype is in development. No public playable demo or testing date has been announced. Story spoilers belong in the optional spoiler channels.

Interested in testing?

Visit the community page for access information, or contact the studio if you need help joining.

Community & access →